Sunday, November 30, 2008

Creature Doc Cont.

I just have a couple of areas left to finished to complete the creature document. There is alot to it because the scripting for each creature had to be added to it. I should be finished with that in a couple of days. After that I will finish the area document. The document does not have alot of areas in it so that should be finished within the week. Once that is done I have to do the formatting for the creature document in order to shrink it. There is alot of pages and I do not want all of those breaks in it.

Wednesday, November 26, 2008

Creature Document

I have half of the document done. I had to find all the coding information and the rest of everything that my mentor suggested that I had to the creature part of the document. Still on the document I have to write the specifications of the rest of the creatures and the NPC that are going to populate the rest of the world. I have yet to put them actually in the mod.

I also need to start getting all the information together so that I can have my presentation ready for class on Tuesday.

Thursday, November 20, 2008

Document Updates

I still have alot of work to do with the mod, however, since I have all the areas designed out and connected I have been working on the document. There needs to be alot more content added to the creature information and to the area information. I have been working on the creature I need to add player inaction information, item information and engine programming information.

Thursday, November 13, 2008

Areas finished

I just finished designing all the areas for the mod. The last area was the castle area and all the building in it for the final battle. I will go in and put all the NPC's and the creatures in the world now. After that I will add the treasure chest. Once all that is finished. I will test out to see if it is balanced. After the balancing I have ideas for and intro movie and I would like to try a couple of special things like party members and special quests.

Wednesday, November 12, 2008

The day after

There was a mid term review of where everyone is at with the projects. I showed people in class everything that I had up to that point. I believe that everything went well. I had alot to show, by the different changes that I made, the look of the mod and the flowcharts. I should have shows what the other 5 areas look like. I do have to fix a couple of spelling errors in the naming of the armors/weaponry and change the levels of them since as of today the player can not equipt it.

The next step is to do some document work for class on Saturday.

Monday, November 10, 2008

NPC remapped

I set up the different creatures/NPC that I want to have in each area and placed them on there. I am in the middle of testing the balance of them at least on the first 5 levels. (Which is the ones that I had finished.

Also, the last 5 levels are designed out and are ready for NPC/creature placement. I am hoping to get at least the first 5 soon to get the last 5 them test everything out to make sure that it all goes together nicely.


I do have a couple of ideas that I would like to put extra in the mod that would make it more challenging, but I will have to wait until I get the basics of it done before I take on more then I can chew.

Monday, November 3, 2008

NPC change

Sicne the recent turn of events I need to change what I have as far as creatures in the world. I have been looking up the different types of creatures and bosses to put into the mod that would make it a lot easier for the player if I will not have them leveling up 10 times in a row.